Patch 03/17/2015

General

 * Fixed a client crash which would sometimes occur while interacting with an Auctioneer.

Items
Mounts
 * The Data Drifter mount now travels faster by default and rivals the Savage Warpig and Luminous Equivar.

Esper
AMPs
 * Inspirational Charge
 * T4-T8 Telekinetic Strike now has its cast time reduced when under Inspirational Charge.

Stalker
Abilities
 * Amplification Spike
 * Amplification Spike can now only be active on 1 ally at a time.

Dungeons

 * If a player leaves a dungeon without rolling on any "Need vs Greed" loot, they will now automatically pass on all loot.

Protogames Academy

 * The Protogames Recruiter in Gallow] is now visible when the "Judge and Jury" episode has been completed but the "Reviving Judge Kain" episode has not been.
 * Fixed an issue that was causing the Immortal achievement to never be granted.

Sanctuary of the Swordmaiden

 * Blight Shield should no longer periodically fail to apply.

Rayna Darkspeaker
 * Restored the encounter walls.
 * Increased the telegraph height of the flame waves.

Ultimate Protogames

 * Allowing a creature to be buffed with Elemental Overload now fails the Atychiphobia challenge.
 * The Event Summary screen will now properly display failed and succeeded challenges and optional objectives
 * Players should now be able to learn the recipes that drop from Ultimate Protogames.
 * Veteran Ultimate Protogames will now count towards the weekly group PvE quests.

Bev-O-Rage
 * Adjusted several of the gauntlet sequences so that sparks aren't shooting from both sides at once.
 * Removed the Carbonated debuff ability from Bev-O-Rage.
 * Increased incoming healing buff from Aurin Amber from +300% to +500%.
 * Removed the DoT from Carbonated Destruction.
 * Reduced the damage of the gauntlet spells by ~15%.

Lost and Found
 * Energy Storm Anomalies and Time Warp Bubbles now despawn after 3 minutes.

Datascape

 * Fixed an issue that was preventing Megalith encounters from granting the correct achievements.
 * Completing the Limbo Infomatrix and Volatility Lattice encounters will now award each raid member with Glory.
 * Fixed an issue that was causing ground targeted spells to fall through certain areas. This primarily affected Volatility Lattice and Limbo Infomatrix.
 * Legendary accessories will now have a chance to drop in place of class tokens when completing boss challenge modes

Earthen Biomes
 * Logic Guided Rockslide
 * Should now resume attacking normally instead of idly chasing after Maelstrom.
 * Fixed an issue where AI could break if Logic Guided Rockslide left combat during Maelstrom.
 * Increased movement speed penalty on Desynch to 90%, up from 75%.

Elemental Pairs
 * Fixed an issue that was allowing Tanks to be valid targets for randomly targeted abilities when they should not be.
 * Hydroflux and Pyrobane
 * Fixed an issue that was causing Hypothermia and Heat Stroke to consider Tanks as valid targets when it should not.
 * Fixed an issue that was preventing the telegraph of Hypothermia and Heat Stroke from displaying correctly.
 * Megalith
 * Fierce Swipe now occurs on a ~15s cooldown.
 * Fierce Swipe no longer applies Weak Knees.
 * Mnemesis
 * Vibromatic Synthesis should no longer slither off into the sunset under any circumstances.
 * Visceralus and Aileron
 * Lightning Strike now ignores Line of Sight.
 * Lightning Strike should now have a visible debuff during the cast time.

Gloomclaw
 * Reduced Gloomclaw's Interrupt Armor while casting Rupture to 8, down from 10.
 * Fixed an issue that was causing Gloomclaw's minions to recover Interrupt Armor at inappropriate times.
 * Reduced Corrupted Ravager's Interrupt Armor to 2, down from 3.

Maelstrom Authority
 * Conduction should now be dispelled from players when the boss begins casting Shatter.

Volatility Lattice
 * Nullify now selects a nearby cube if the target is on a Circuit Breaker cube.

Genetic Archives

 * Legendary accessories will now have a chance to drop in place of class tokens when completing boss challenge modes.
 * Tremor will no longer interrupt Malfunctioning Gear's Repeat spell.

Malfunctioning Battery
 * Fixed an issue that could cause the Malfunctioning Battery to lock on to a target other than his top threat target.

Battlegrounds
Daggerstone Pass
 * Fixed an issue with the Time Bomb that caused inconsistent behaviors based on faction.

Warplots

 * Dropped Boss Tokens should once again be tradable and able to be placed in the guild bank. Purchased Boss Tokens will still be bound to individual players.

The Malgrave Trail

 * Increased the speed of the caravan by 10%.
 * All resources will be consumed substantially more slowly throughout the instance.
 * Caravan should no longer get permanently stuck at camp if a Caravan Member dies walking to their camp location
 * Increased the power of armed caravan members' attacks by about 15%.
 * Doubled the bonus resources provided by each Settler player in a party.
 * Sped up the rate at which Fatigue is reduced while camping.
 * Decreased the time necessary to unlock the "Malgrave Speedster" achievement to 55 minutes.

Shiphands

 * The drop rates for rare dyes from Veteran Shiphand reward bags have been adjusted.
 * Shiphand quests will now complete properly when using the group finder.

Infestation

 * The Lumbering Parasite mob will no longer be immune to damage in rare circumstances.

Housing

 * Fixed an issue that caused server disconnects on the Housing skymap.
 * Fixed the client lag when players visit another player's housing plot.
 * The SFX Ambience "A Little Rain Must Fall" now plays the correct rainy soundscape.
 * The 'Raid Target Dummy' on the Large Training Grounds plug is now level 50.

Guilds

 * Fixed issue in the Guild Roster where selecting a member row when filtering offline members would cause the selection to skip to the last row.

Items
Consumables
 * Some consumables, such as Fleeting Density Nanites, that were incorrectly increasing Brutality now correctly increase Armor instead.

Glory
 * Having the 40-man System Daemons achievement will now count towards the purchase of Datascape-quality Glory gear.

Renown
 * All costumes available for purchase should now list as 'Bind on Pickup' rather than 'Bind on Equip'.
 * The Roan-Wrangler cosmetic set pieces will now properly refund for renown within the first hour of purchase.
 * The dye bags purchased with Renown have had their costs and rewards updated.
 * Dye rarities have been updated to better reflect their relative worth.

Tradeskills

 * Items crafted from the Ultimate Protogames recipes should now appropriately display on player characters.

User Interface

 * Fixed a rare lua error on the unit frame when reloading the UI.
 * Fixed a Lua Error caused by loading a character customization code.
 * Fixed issue where inventory bag slots were doing expensive tooltip generation on the wrong lua event
 * Covered case where datachron and path addons would load in a weird order causing the datachron to display nothing
 * Fixed issue with TargetFrame where being in a vehicle would not properly update the players target frame bar.
 * The Error Window for mail will now resize correctly to fit the length of text.

Apollo API

 * Fixed rare issue where check box controls could crash the client.

Creatures

 * The following World Bosses have had their damage output retuned to better work with the Scalable Creature system - Zoetic, Hoarding Stemdragon, Doomthorn the Ancient, Kraggar the Earth-Render, Grendelus the Guardian, Makeshift Merfee, Pyre Everflame.