Patch 01/14/2016

General

 * Fixed an issue which could delay deletion of expired items.
 * Fixed an issue where the client could sometimes crash when going in and out of Madam Fay's Fortune rapidly.

Engineer
Abilities
 * Bolt Caster
 * T8: Now deals 12% AP additional damage and pierces 50% shields while between 30 and 70 Volatility, up from 11% AP additional damage to foes with no shields.
 * Volatility cost is now applied before all hits.
 * Hyper Wave
 * T8: Now grants 100% Reflect Chance and 15% Reflect Damage for 6s.
 * Personal Defense Unit
 * Is now removed if knocked down or stunned.
 * Shatter Impairment
 * Is now castable while casting.
 * Target Acquisition
 * T4: Can now critically hit and be deflected.
 * Unsteady Miasma
 * Increased Volatility cost to 30, up from 25. Reduced AoE to 6.5m, down from 10m. Reduced GCD to 0.75s, down from 1.25s. Increased damage to 2.42*lvl + 7.6% SP + 0.52% SP*tier, up from 2.24*lvl + 7.07% SP + 0.7% SP*tier.

AMPs
 * Helpin' Hand
 * Reworked: When your absorb shield is destroyed, gain 15% increased incoming healing for 8s.
 * Reroute Power
 * Reworked: Landing a Taunt or Intimidate grants you a 23.5*lvl + 36% SP absorb for 5s.
 * Survival Instincts
 * Reworked: Taking critical damage grants you an absorb shield equal to 20% of your max health for 10s. Can only occur every 20s.

Spellslinger
AMPs
 * Augmented Armor
 * Fixed an issue in which Augmented Armor would sometimes not apply.

Stalker
Abilities
 * Bloodthirst
 * No longer causes stealth detection on cast.
 * Phlebotomize
 * Reduced Suit Power cost to 5, down from 15. Reduced damage to 11.64*lvl + 26.73% AP + 1.7% AP*tier, down from 15.12*lvl + 34.74% AP + 1.7% AP*tier.
 * Shred
 * Swapped positions with Overwhelming Presence.
 * Tactical Retreat
 * Is now castable while casting.

Warrior
Abilities
 * Augmented Blade
 * Kinetic Rage stacks no longer generate threat.
 * Bolstering Strike
 * T4: Now deals an additional 22.5% SP damage and restores 22.5% SP shields while above 750 KE, changed from restoring 48% SP shield while above 750 KE.
 * Jolt
 * T4: Now increases threat generation by 25% for 6s.
 * Menacing Strike
 * T4: The first strike now reduces target mitigation by 4% for 5s.
 * T8: Now deals an additional 30.38% SP damage and restores 30.38% SP health on the second strike, changed from restoring 65.35% SP health.
 * Unstoppable Force
 * Is now castable while casting at all tiers.

AMPs
 * Armor Shred
 * Swapped positions with Overwhelming Presence.
 * Fortify
 * Now reduces 5/10/15% Damage Taken, down from 6/12/18%.
 * Fortitude
 * Stack cap reduced to 3, down from 5.
 * Kinetic Buffer
 * Now reduces 5% Damage Taken, down from 6%.
 * Overwhelming Presence
 * Swapped positions with Armor Shred.

Auroria

 * The "Accidents Happen" quest should now display with proper text and rewards.

Everstar Grove

 * Removed the fullscreen effect from the beginning of Everstar Grove.

Winterfest

 * The Proto-Bows and Proto-Bow Collection can no longer be sold to vendors.

Crimelords of Whitevale

 * Fixed an issue that prevented the adventure's progress tracker from appearing.

The Malgrave Trail

 * The Spirit of Clanlord Vezrek should no longer engage Distraught Spirits in combat.

PVP

 * The matchmaking formula has been updated so that it takes longer for players in pre-made groups to be matched up against groups of solo-queue players. Previously, the rating offset for groups was very small--that offset has now been made much larger. Those groups can still face each other in a match, the system will now simply take longer seeking a closer matchup before doing so.
 * The Season 2 cosmetic gear is no longer rating gated. Instead, players can now earn Gladiator's Marks by completing a new weekly quest. This quest requires players to win Arena matches, Battlegrounds or Warplot matches. Warplots and Arenas will give much more progress toward completion than Battlegrounds.
 * Fixed an issue that caused some characters to incorrectly receive rating based achievements.
 * Fixed an issue that caused some characters' PvP Ratings to display as a negative number.

Tutorials

 * Created a new tutorial quest for the store.

Scientist

 * Updated the process of changing the scanbot profile. It will now have a more accurate progress bar and will redeploy the scan bot when it has finished "Compiling".

In-Game Store

 * Created an achievement for completing the store intro quest.

Items
Rune Sets
 * Lockdown
 * T8: Increased Support Power buff duration to 8s, up from 3s.
 * Unbreakable
 * T4: Now grants you 6% damage reduction for 5s after landing a Support builder.

Madame Fay's Fortunes

 * Many of the rewards in Madame Fay's Fortunes have been updated.

Housing

 * Players will no longer get stuck when entering the highest piece of junk.
 * Players can no longer reenter the pile rapidly after spawning an enemy unit.

Addons
Account Inventory
 * An icon was added to differentiate between items that are account unlocks and ones that are single use.

Content Finder
 * Fixed an error that occurred after accepting a role to enter a dungeon or adventure queue.

Contracts
 * Fixed a lua error that occurred when the player completed a quest that advanced a contract.

Holo Wardrobe
 * Fixed an error that occurred when inserting certain characters in the dye window's search bar.

Login Incentives
 * Fixed an issue that caused the Daily Login Rewards notification to remain after all rewards were claimed.

Store
 * CREDD purchased from the web store now shows the correct purchase price in the player's Purchase History.

Support Tickets
 * Fixed an error that occurred when selecting a support ticket category.