Patch 02/10/2015

Items

 * ​Fixed an issue that caused the player's helm to show at the incorrect time after purchasing character customization changes.
 * Items with faction-specific imbuement quests now have the appropriate faction requirements to be worn. NOTE - if you are already wearing an item with an imbuement of the opposite faction, it will no longer provide any benefit to your character.

Spellslinger
Abilities
 * Astral Infusion
 * T1-7 Surged now properly applies the HoT to allies


 * Charged Shot
 * Surged T8 no longer triggers an additional GCD.


 * Healing Torrent
 * T8 now properly triggers on allies affected by Affinity

Stalker
Abilities
 * Nano Skin
 * Evasive
 * Reduces Damage Taken by 17%, increased from 10%.

Warrior
Abilities
 * Relentless Strikes
 * Relentless Strikes T4 was adding more damage than intended to Tremor. This has been reduced.

OMNICore-1

 * Fixed several instances of missing text throughout the Journey to OMNICore-1 mission.

Whitevale

 * Mercenary Runok, as a quest NPC, can no longer be mercilessly slaughtered by the Dominion.
 * The Grand Poohbot will no longer take damage from mines when casting spell, Deploy the Mines.

Dungeons

 * Fixed a rare issue where players received a lower medal reward than their points earned would indicate.

Skullcano

 * Fixed an issue that was causing Chief Kaskalak's Molten Escort event to reset when a Stalker went into Stealth.

Ultimate Protogames

 * When a room is complete, the points earned in that room now appear in the Room point section for 5 seconds before being added to the total.
 * The timer for the optional objective "Going Green" in the Waste Management Facility has been increased by 30 seconds to allow players a better chance to complete the objective.
 * Bev-O-Rage
 * Drinks and Coins should no longer, occasionally, fly over the wall.

Raids

 * Renown can no longer be gained while in a raid group unless the group is in a raid zone.

Datascape
Avatus
 * Support Cannons are now 20% larger targets.
 * Fragmented Data Chunks no longer cast Crushing Blow, have had their health reduced by 88%, and will cast Strikethrough less often.
 * Fixed an issue that was causing the Excessive Force Protocol to summon an additional wave of clones before becoming active.
 * Fixed an issue that was causing Core Essence Fragments to spawn when they shouldn't.
 * Support Cannons will now appear every 23s, instead of every 20s.

Elemental Pairs
 * Visceralus' Brambles will no longer spawn from pets.
 * Hydroflux and Aileron
 * The encounter challenge “Whiteout” has been changed to "Defeat Hydroflux and Aileron before they finish summoning the third Glacial Icestorm".
 * Megalith and Mnemesis
 * Fixed an edge case where the Overcharged buff would fail to apply or be removed correctly.
 * Visceralus
 * Life Force now deals ~25% less damage to the raid.
 * Visceralus and Aileron
 * Players should now take minimal falling damage when landing after breaking an Annihilation Orb.

Maelstrom Authority
 * Previous applications of Wind Walls will now despawn the next time the spell is cast.
 * Reduced the target count for Typhoon and Static Bombshell to 5.
 * Wind Walls will now take 6 seconds to cast.
 * Weather Stations now have greatly reduced armor and resists.
 * Reduced the size of the safe zone for Static Fallout.

System Daemons
 * It is no longer possible for the Engineer Bruiser Bot to eat all of the Power Surges.
 * The Generator Rooms have been condensed into a single room to provide more flexibility in learning the encounter. The Firewall Power penalty incurred when enemies reach the Generators has been doubled to compensate.

Genetic Archives
Phageborn Convergence
 * Killing the caster of the middle phase event no longer prevents the middle phase from occurring again.

Protogames Academy

 * Players will no longer receive the Deserter penalty for completing Protogames Academy through the Group Finder.

Battlegrounds

 * Daggerstone Pass
 * It's no longer possible to remain in the spawn point for the duration of the game.

Warplots

 * The Warplot Battle floating action bar will now always be visible to the last player that joins the team.

Soldier

 * Fixed a bug where a Soldier using 'Bail Out!' might appear to lose their weapon.

Housing

 * Fixed an error where selecting the "Hide Ground Clutter" option on the Housing Remodel pane would appear to cancel any other selected remodel options.

Guilds

 * Forced rename of guilds will no longer pop back up on the screen right after performing a rename.

Auction House/Commodity Exchange

 * The buy/sell price of items on the commodities exchange is now a better estimation of the final cost/value of the items.

Tradeskills

 * Added method for players who acquired bad Genetic Archives recipes for Armorer and Tailor to acquire the good ones for cheap.
 * Fixed a bug that would sometimes cause schematics to be unlearned when swapping tradeskills.


 * Technologist
 * Technologist-crafted PvP consumables should no longer be refundable for Prestige.


 * Weaponsmith
 * The Weaponsmithing schematic, "'Adventus' AS-2 CM Tanking Assist Basic", has been adjusted to properly require 14 Eldan Data Fragments for creation.

Social

 * Fixed an error caused by using the /r command when nobody has sent the player a whisper or account whisper.

User Interface

 * Fixed an issue where the cast bar animations on target frames did not drain smoothly, causing stuttering and skipping.