Path

A path is a game system loosely based on the Bartle test that allow players to choose secondary gameplay that fits their playstyle. Each path has unique missions, rewards, and abilities.

Paths

 * Explorerlg.png Explorer - Brave the wilderness and discover the unknown!
 * Abilities: Explorer's Safe Fall, Air Brakes, Translocate Beacon
 * Mission types: Cartography, Exploration, Expedition, Operations, Scavenger Hunt, Staking Claim, Surveillance, Tracking


 * Scientistlg.png Scientist - Study the world and unlock secrets!
 * Abilities: Holographic Distraction, Summon Group, Create Portal - Capital City
 * Mission types: Analysis, Archeology, Biology, Botany, Catalog, Diagnostics, Field Study


 * Settlerlg.png Settler - Tame the land and expand your influence!
 * Abilities: Settler's Campfire, Summon: Mail Box, Summon: Vendbot, Summon: Crafting Station
 * Mission types: Civil Defense, Expansion, Infastructure, Public Service, Supply Cache


 * Soldierlg.png Soldier - Slaughter your enemies and conquer territory!
 * Abilities: Back into the Fray, Bail Out!, Combat Supply Drop
 * Mission types: Assassination, Demolition, Holdout-Conquer, Holdout-First Strike, Holdout-Protect, Holdout-Security, Rescue Op, SWAT