Patch 06/02/2015

Holo Wardrobe

 * Forgetting a costume item will now remove it from any unsaved changes in the current costume

Items
Mounts
 * Ground Mounts, Hoverboards, and their respective customization pieces may now be learned at level 3.
 * If in possession of a mount that is already learned, a tooltip will display when hovering over the mount unlock item informing the player that they have already learned the item.

Combat

 * All players involved in a kill for a quest should receive credit for that kill, instead of only those who dealt a minimum required amount of damage

Medic
Abilities
 * Annihilation
 * Base damage reduced to 16.62% Assault Power and 7.23 per level, from 19.25% and 8.38.
 * Damage per tier reduced to 0.99% Assault Power, from 1.1%.
 * Field duration increased to 3s.
 * Atomize
 * Tier 4: Can now be proc'd up to 5 times every 0.250s. (i.e. each beam of Gamma Rays has the potential to trigger the cooldown reduction)
 * Tier 8: Damage increased to 7% Assault Power, from 6.15%. DoT duration decreased to 3s, from 4s. First tick of damage applies immediately.
 * Fixed a bug that gave Atomize extra Armor Pierce.
 * No longer triggers GCD (Previously 0.5s).
 * Devastator Probes
 * Tier 4: Detonate damage reduced to 35% of potential damage, from 50%.
 * Tier 8: Targets caught in the radius of multiple detonations will only be affected by one.
 * Fissure
 * Tier 8: Damage increased to 59.83% Assault Power from 45.4%.
 * GCD reduced to 0.75s from 1.0s.
 * Debuff duration reduced to 10s, from 12s.
 * Cooldown reduced to 12s, from 15s.
 * Nullifier
 * Base damage increased to 10.84% Assault Power and 4.73 per level, from 5.91% and 2.58 per level.
 * Damage per tier increased to 1.15% Assault Power, from 0.575%.
 * Damage tick time increased to 1s, from 0.5s.
 * Quantum Cascade
 * Base damage reduced to 27.49% Assault Power and 11.96 per level, from 30.73% and 13.39.
 * Can now be interrupted by Interrupts (i.e. Spellslinger's Arcane Shock)

Spellslinger
Abilities
 * Charged Shot
 * Charge 1 base damage reduced to 24.28% Assault Power and 12.95 per level, from 36.79% and 19.62.
 * Vitality Burst
 * Fixed a bug that caused T8 Vitality Burst C1 to refund extra Spell Power

AMPs
 * Shock & Awe
 * Can now be proc'd by Arcane Shock and Spatial Shift

Warrior
Abilities'
 * Whirlwind
 * Since Whirlwind has been overperforming in single target fights, reduced damage to 12.66/lvl + 36% ap + 3% ap/tier, down from 13.34/lvl + 36% ap + 3.75% ap/tier.

Achievements

 * With recent changes to the way Taxi routes are unlocked, Taxi discovery has been removed from Zone Completion.

Auroria

 * Fixed an issue that would cause DRED Agents for the quest "Leave No Trace" to not be able to be activated.

Challenges

 * The health boosts around the "Road Rage" challenge area in Whitevale will now appropriately refill your vehicle's health.

Contracts

 * Reduced the count required for Unmasking the Competition to 4.

Dominion Arkship

 * Adjusted the settler depot comm call so it no longer references the now removed Datachron.

Northern Wastes

 * The Rime Hide Champions will now give credit for the Frostbitten Foes challenge.

Western Grimvault

 * During the quest "With Great Power", player movement buff speed has been lowered; cooldowns on spells abilities have been lowered; movement speed on Malicious Maulers has been slightly increased; and respawn rate has also been increased. This is to reduce the instances where mauler spawns are rare/unseen during a given battle with the World Destroyer (but increasing the maulers' ability to stay in combat with players), but without punishing players (reducing special quest spell cooldowns significantly).

Skullcano

 * Fixed a bug that caused Spellslingers who cast Void Slip and then died in Mordechai's lava pit to be instantly killed upon rezzing

Prime Evolutionary Operants

 * Strain Incubation now clears at the start of the Mass Transmission phase.
 * Sternum Busters now spawn when Strain Incubation is cleared due to a Transmission.
 * Incinerator no longer resets its spin if a Stalker uses Tactical Retreat.
 * Loot distributes properly if a pet gets the killing blow.

Raids

 * Zoning into a completed raid should no longer save you to that instance or attempt to restart the public event.

Datascape
Elemental Pairs Limbo Infomatrix Volatility Lattice
 * Hydroflux and Aileron
 * Entombed in Ice and Twirl casts are now correctly synced.
 * Entombed in Ice is now removed when Hydroflux begins casting Tsunami.
 * Megalith and Aileron
 * Fierce Swipe's target cap has been raised significantly.
 * The encounter should once again correctly reset when all players are dead.
 * The Immortal challenge now correctly resets after a wipe.
 * The Havok in Limbo challenge objective now correctly ends if it hasn't been successfully completed when encounter ends.
 * Data Devourers can now be interrupted by Arcane Shock.

PVP

 * Adjusted the base PvP damage modifier to increase time to kill.
 * Adjusted PvP healing modifers to scale healing with the decreased damage output.

Battlegrounds
Daggerstone Pass
 * Can now capture uplinks while affected by the Stealth Detection Buff.
 * Stealth Detection Buff no longer counts as carrying an object.

Walatiki Temple
 * Players can no longer pick up Moodie Masks from the Totems while stealthed or in Void Slip.

Rune Sets
Stalwart
 * Stalwart Tier 3 Bonus will now properly reduce the player's CC break ability by 8%.

Bay of Betrayal

 * Fixed invisible geo on the CommStations in Levian Bay Adventure.
 * An issue that occasionally caused the opposing team to not appear has been corrected.
 * Psycho Tziti will properly buff resurrected allies after players wipe on the Trial of Endurance.
 * Players are no longer able to survive Terminus Blast when cast by fully-charged Calidor.

Explorer

 * Wilderrun missions will now show up in the objective tracker.

Housing

 * Fixed an issue that caused decor to randomly be placed back in the crate after leaving the housing property.

Items
Vanity Pets
 * The Chompacabra, Eldan Probebot, and Scorchwing's Hatchling pets all now have the correct tooltip saying the item cannot be used again once the pet has already been collected.
 * The Tiny Blue Splorg is now correctly gated behind Beloved reputation in Farside
 * Fixed an issue that caused the last unlocked pet to disappear from the collectibles UI until relog after transferring worlds.
 * The Carrot Sproutling companion pet has found its way into an alternate means of acquisition.

User Interface

 * Fixing a bug where missions for multiple paths can show in the objective tracker.

Addons

 * Removed the "My Realm Only" option for Matchmaker
 * Players will see fewer combat log lua errors
 * Preview windows for individual items in the Holo-wardrobe will not respond to attempts to rotate or zoom in/out the camera. The main preview window that shows the entire costume still has this functionality.
 * Fixed an error with the PvP Scoreboard that occurred whenever multiple players left a match at the same time.
 * The player's team's flags in Walatiki Temple will always appear on the left side of the UI.
 * Adding a label to MatchTracker that tells players which team they're on.
 * Fixed addon error when attempting to get "/who" information on a player

Localization

 * DE: During Adventures, an "XP" drop will now properly display as "EP".