Esper

The Esper is a class capable of filling the DPS or healer role. Their weapon is a psyblade, which builds Psi Points to use other abilities.

Lore
Espers are masters of the mind who tap into powerful psychic energies to lash out and incapacitate enemies or strengthen and protect their friends.

The connection between the mind and body is a powerful thing, and no one demonstrates this better than an Esper. Rare individuals that display unusual mental fortitude, Espers must undergo rigorous training in order to harness the turbulent, chaotic energies of the mind – eventually learning to focus and transform this energy into telekinetic power. Once they have mastered this ability, Espers learn to use the psyblade – a sharp and deadly projectile weapon propelled through the air by the force of their minds.

But the psyblade is not the only weapon in the Esper's arsenal. They can also manipulate mental energy to create illusions so convincing they are capable of inflicting very real damage on their enemies. This same technique can be used to bolster friends, allowing them to return to the fray after being injured in battle. A fully trained Esper can turn the tide in any conflict, sustaining and healing their allies while dishing out devastating mental blasts against their foes.

Stats
For DPS the primary stats are Critical Hit Severity and Critical Hit. For healers the primary stats are Multi-Hit and Focus Recovery.

DPS stat priority
Critical Hit to 23% > Critical Hit Severity > Vigor > Multi-Hit

Strikethrough should be at 12% for Genetic Archives and 16% for Datascape.

Healer stat priority
Focus Recovery > Multi-Hit > Critical Hit > Critical Severity > Intensity

AMPs
Assault= Hybrid A/S= Support= Hybrid S/U= Utility= Hybrid A/U=

Abilities


Assault= Support= Utility= Innate=