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Toubib
Medic
Statistiques
Role Guérisseur, DPS
Equipement Resonators
Fields
Probes
Armure Medium Armor
Ressources de compétences Power Cores
Caractéristiques principales Insight (Healing)
Tech (DPS)
Races disponibles
Humansm Humain Cassiansm Cassien
Granoksm Granok Draken1 Draken
Aurin1 Aurin Mecharism Mechari
Mordeshsm Mordesh Chuasm Chua

The Medic is a healing/melee dps class. Designed for mid-close range, the primary method of attack is the Resonator, which shocks enemies. A medic uses fields to heal and buff allies and debuff or harm enemies within the field. Medics can also attach probes to allies or enemies to apply various effects in addition to the effects of any fields.

All fields and probes use power cores which are drained as needed for each ability. They can be recharged out of battle or by using normal attacks and standard healing.[1]

Primary attributes[]

Icon Attribute For every point you receive
Brutality Brutality +0.25 Strikethrough Rating
+0.50 Critical Severity Rating
Finesse Finesse +0.25 Deflect Rating
+0.50 Deflect Critical Hit Rating
Moxie Moxie +0.50 Critical Chance Rating
+0.50 Critical Severity Rating
Tech Tech +0.50 Assault Power
Insight Insight +0.50 Support Power
Grit Grit +14.00 Base Health

AMPs[]

Main article: List of Medic AMPs

Abilities[]

List of Medic Assault abilities

List of Medic Support abilities

List of Medic Utility abilities

List of Medic Special abilities


Builds[]

  • Healer icone Healer Build
  • DPS icone DPS Build

Sources[]

https://www.youtube.com/watch?v=gZ2R-MBjeuE



Classes
Esper  • Arcanero  • Rôdeur  • Guerrier  • Ingénieur  • Toubib


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