Players can find this journal in the Snowfade Grounds camp on the table of the alchemist.
[An appendix to another scholarly work aimed at the
alchemist novice who wants to find material components in
the wild while encountering as little of the dangerous part as
possible. It does not appear to have been written by the
same author as the rest of the series]
Murderoot - A titillating tuber with which not to trifle. I've
seen more than one Mordesh lose both original eyes to a
murderoot rampage. Wait for others to harvest them, then
buy them up. They are an essential component to the primal
formula known as Mordesh Romance.
Jabbit Knuckles - For reasons understood by neither
average alchemist nor standard scientist, let alone people
like you people, jabbits enter a homicidal blood rage when
their knuckles are violently and painfully extracted with small
knuckle-extraction forks. Therefore gathering jabbit knuckles
can be extremely dangerous.
Lopp Ears - Endless lawsuits. Just ENDless. It's not like they
didn't survive, albeit with greatly reduced balance. They're
only a foot or two off the ground. Who was the real victim
here? But I digress.
Milkshroom - Thanks perhaps in part to the strange primal
energies that seem to be present everywhere on Nexus, the
delicious milkshroom, a key component in many alchemical
recipes, has evolved the ability to resemble exactly the
deadly murkshroom exactly, even down to the primal
pattern. In fact, milkshrooms might be something I made up
and they could all be deadly poisonous. Gather at your own
risk.
Steamglider Essence - Although the excretions of
steamglider flotation glands are in fact comprised of 84%
primal air distilled into primal water, this does not mean
these difficult-to-trap beasts are of any real use. At that
precise ration, both forms of primal matter remain inert.
Aurin Tail - See Lopp Ears.