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With the Heroes Evolved content drop, players are able to spend Protobucks and obtain a Character Boost Token which will allows for the creation of a new level 50 character. This guide focuses on general game information for a brand new player creating a level 50 character and provides links to additional information.

Character creation

Once the Character Boost Token has been purchased and used on the character select screen, the character creation process is started. As seen at the top of the screen, there are several steps to the process: Experience, Race, Class, Path, Customize, and Finalize.

Experience allows a player to choose the Novice prologue to go through a tutorial and learn the basics of WildStar like controls, movement, combat, and housing, or to select the Veteran option and get right into the action on the surface of Nexus.

Customize allows a player to customize the appearance of their character. Each race has distinct appearance options to choose from.

Finalize is where a player verifies the options selected and assigns a name to their character. Character names must be a unique first and last name combination. The total length must be between 4 to 29 letters.

Factions

Players can choose between two different factions during character creation: the Dominion and the Exiles. Faction choice affects what races are available to choose from.

Races

Playable races are faction dependent. The Dominion can choose any of the following races: Cassian, Chua, Draken, or Mechari. The Exiles can choose any of the following races: Aurin, Granok, Human, or Mordesh.

Classes

Both factions have access to the same classes, however only certain races can play certain classes. Each class can play as an assault or support role. The support roles are either tank or healer. Each class uses a weapon unique to that class and can equip light, medium, or heavy armor. The class armor is unique as well.

Engineer Engineer

  • Races: Cassian, Chua, Granok, Human, Mechari, Mordesh
  • Roles: Tank or Ranged DPS
  • Weapon: Heavy gun
  • Armor: Heavy Armor

Esper Esper

  • Races: Aurin, Cassian, Chua, Human
  • Roles: Healer or Ranged DPS
  • Weapon: Psyblade
  • Armor: Light Armor

Medic Medic

  • Races: Cassian, Chua, Granok, Human, Mechari, Mordesh
  • Roles: Healer or Ranged DPS
  • Weapon: Resonators
  • Armor: Medium Armor

Spellslinger Spellslinger

  • Races: Aurin, Cassian, Chua, Draken, Human, Mordesh
  • Roles: Healer or Ranged DPS
  • Weapon: Pistols
  • Armor: Light Armor

Stalker Stalker

  • Races: Aurin, Cassian, Draken, Human, Mechari, Mordesh
  • Roles: Tank or Melee DPS
  • Weapon: Claws
  • Armor: Medium Armor

Warrior Warrior

  • Races: Cassian, Draken, Granok, Human, Mechari, Mordesh
  • Roles: Tank or Melee DPS
  • Weapon: Greatsword
  • Armor: Heavy Armor

Paths

Paths are a game system loosely based on the Bartle test that allows players to choose secondary gameplay that fits their playstyle. Each path has unique missions, rewards, and abilities. The available paths are UI CRB Explorer Explorer, UI CRB Scientist Scientist, UI CRB Colonist Settler, and UI CRB Soldier Soldier.

Starting out

Every boosted character comes equipped with basic level-appropriate Assault (DPS) gear, as well as additional items to ease the character into the world. These items include:

Abilities and AMPs

Action Set Builder

The Action Set Builder icon on the toolbar.

Each class has a unique set of abilities and AMPs (Advanced Modification Protocol). Before heading out, take a moment to set these up. These can be configured through the Action Set Builder, which is a flame icon in the toolbar at the bottom left or by pressing "B". Note: The icon will be highlighted with a number when unspent ability and AMP points are available. Mousing over the icon will give a breakdown of the available points.

Abilities and LAS

ASB Abilities

The Action Set Builder Abilities window.

Unlike other games, WildStar has a Limited Action Set, or LAS, that has a limited number of active slots for abilities, so it is important to select the correct action set for any given encounter. At level 50, characters have 8 ability slots and access to two different action sets, so players could choose to use one for DPS and the other for healing or tanking.

In the Action Set Builder, abilities are broken into three categories, Assault, Support, and Utility. Assault is geared toward DPS and scales with assault power, Support is geared toward tanking or healing and scales with support power, and Utility provides interrupts, buffs, debuffs, and other helpful abilities. Players can fill their LAS with any combination of these abilities. To add an ability to the LAS, click the green arrow to the right of the ability icon. To remove an ability, click the red arrow or right click the ability's icon at the bottom. The order of abilities in the LAS an be shuffled by clicking and dragging the icon to the desired spot. Abilities can be changed at any time without a cost while not in combat.

To increase the power of an ability, ability points can be invested into that ability. A character boosted to level 50 has 41 ability tier points available to spend. An additional 7 bonus points can be unlocked from vendors and drops. Each ability can be strengthened up to tier 8, depending on the number of ability tier points available. To invest points into an ability, click on the + on the desired tier. Points can be adjusted by clicking on a lower tier or base. Each tier provides an upgrade boost which can be viewed by hovering over the ability. Tiers 4 and 8 require 5 points, instead of the normal 1 point, to unlock and provide special bonuses.

Once all abilities have been selected and points invested, click on "Use Set" at the bottom of the window to confirm the changes.

AMPs

ASB AMPs

The Action Set Builder AMPs window.

In the Action Set Builder, click over to the AMPs tab. There are three major branches, Assault, Support, and Utility and three hybrid branches, Assault/Support, Support/Utility, and Assault/Utility.

  • Assault: Contains options that will enhance the role of DPS.
  • Support: Contains options that will enhance the roles of Tank or Healer.
  • Utility: Contains options that will provide situational bonuses that can be utilized by most specs.
  • Hybrid A/S: A combination of options that enhance DPS and Tank or Healer.
  • Hybrid S/U: A combination of options that will provide situational bonuses that support the role of Tank or Healer.
  • Hybrid A/U: A combination of options that will provide situational bonuses that support the role of DPS.

Every branch has 3 tiers. The first tier AMPs are the same for all class and role types. The other two tiers are unique to each class. In the first tier, each AMP costs 1 point. At least 3 points must be invested to access the second tier. In the second tier, each AMP costs 4 points. At least 8 points must be invested to access the third tier. In the third tier, AMPs cost 6 points. In the non-hybrid third tier sections, an ability can be unlocked and costs only 2 points. A character boosted to level 50 has 47 AMP power points available to spend. An additional 10 bonus points can be unlocked from vendors and drops.

AMP points can be adjusted at will until the "Use Set" button is clicked. Once the changes are committed, players must spend gold to reset individual AMPs, by right-clicking on them, or buy a full AMP reset, by clicking the button at the bottom left of the window.

Stats

Pressing the "P" button or clicking on the Character icon in the toolbar brings up the Character Panel and shows the character's stats. The stats at the bottom left are the character's main stats and include Assault Power, Support Power, Health, Shields and Item Level. The secondary stats can be viewed in the panel to the right.

Transportation

There are a variety of ways to get around on Nexus, taxis, transmat, rapid transport, or by mount. Mounts are gone into further detail in the Mounts section further in the guide.

Taxi

Taxis are a form of transportation that are usually found in cities and larger outposts. Players must go to a taxi station and select a destination in the same region they're located. The money charged depends on how far a distance will be traveled. The travel is not instantaneous and the taxi driver will tell jokes along the way. Only unlocked taxi destinations can be traveled to.

Transmat

Transmat terminals can be found in most cities and larger outposts. When interacting with a terminal, players can choose to set that terminal as their bind location. This allows for immediate recall to that location from anywhere in the world. To recall to the bound location, select the ability from the dropdown to the left of the LAS bar. Players can also recall straight to their home, once housing has been unlocked, by using the ability in the dropdown. Transmat to the player's capital city is possible with or in the dropdown.

Rapid Transport

Rapid Transport can be accessed from the rocket icon on the minimap. Clicking on the icon brings up the Rapid Transport window with a view of Nexus and Farside. Clicking on a region, brings up the region map and shows individual locations that player can be transported to along with level ranges of the locations and transport prices. Some locations are level locked and the price varies by location.

Buying and selling

Currency

The standard currency used are UI CRB Coin Copper Copper, UI CRB Coin Silver Silver (1 UI CRB Coin Silver = 100 UI CRB Coin Copper), UI CRB Coin Gold Gold (1 UI CRB Coin Gold = 100 UI CRB Coin Silver), and UI CRB Coin Platinum Platinum (1 UI CRB Coin Platinum = 100 UI CRB Coin Gold). Players at max level will start earning Elder Points instead of experience which convert to Elder Gems that can be used to purchase items from vendors. Additional currencies are earned for grouping, completing veteran dungeons and raids, or PvPing. A player's currency can be viewed in the lower right corner of the game window next to the inventory.

Auction House

The Auction House is a service where players can buy and sell armor, weapons, bags, costumes, housing items, mounts, vanity pets, schematics, and other equippable gear. Auctioneers can be found throughout Illium and Thayd as well as in certain cities.

Commodities Exchange

The Commodities Exchange is a service where players can buy and sell consumable goods. Players can fill orders and request items in bulk. Commodity Brokers can be found throughout Illium and Thayd as well as in certain cities.

C.R.E.D.D. Exchange

The C.R.E.D.D. Exchange is a service where players can check their C.R.E.D.D. amount, buy or sell C.R.E.D.D., check prices, and review a log of transactions. Trade Management Facilitators can be found throughout Illium and Thayd.

In-game Store

In the in-game Store, players can use OmniBits or Protobucks to purchase costumes, housing decor, mounts, vanity pets, special keys, potions, or various other goods. The Store is accessible at any time and is regularly updated with new goods for sale. The Store can be accessed by clicking the Protostar face button at the bottom left of the screen next to the menu. The Store interface window also provides access to the Account Inventory and Cosmic Rewards.

Quests and other tasks

Quests

Main article: Quest


Contracts

Main article: Contract


Path missions

Main article: Mission


Challenges

Main article: Challenge


Achievements

Main article: Achievement


Group content

Public events

Main article: Public event


Expeditions

Main article: Expedition


Adventures

Main article: Adventure


Dungeons

Main article: Dungeons


Elder Game

Main article: Elder Game


Tradeskills

Main article: Tradeskill


Housing

Main article: Housing


Neighbors

Social

Contacts

Circles

Main article: Circle


Guild

Main article: Guild


Collectibles

Mounts

Main article: Path


Vanity pets

Main article: Vanity pet


Character modifications

Holo-Wardrobe

Main article: Holo-Wardrobe


Dye system

Main article: Dye


Chop Shop

Titles

Main article: Title


Lore

Main article: Galactic Archives
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