WildStar Wiki
(Added class and removed unlock.)
(Added patches.)
 
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'''Defense Mechanism''' is a rank 2 Hybrid Support/Utility [[Medic]] [[AMP]].
 
'''Defense Mechanism''' is a rank 2 Hybrid Support/Utility [[Medic]] [[AMP]].
   
==See also==
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==Patches==
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* {{Patch 02/03/2015|note=This will now trigger when taking a critical hit an no longer has a health restriction.<br />The cooldown reduction will now affect [[Flash]], [[Urgency (ability)|Urgency]], and [[Calm]] in addition to [[Barrier]].}}
* [[Barrier]]
 
* [[Calm]]
 
* [[Flash]]
 
* [[Urgency (ability)|Urgency]]
 
   
 
[[Category:Medic AMPs]]
 
[[Category:Medic AMPs]]

Latest revision as of 19:47, 13 March 2016

Defense Mechanism
Taking a Critical Hit reduces the cooldown of Barrier, Flash, Urgency, and Calm by 2s. Can only occur every 4s.
Power Cost: 4 Hybrid S/U Rank 2

Defense Mechanism is a rank 2 Hybrid Support/Utility Medic AMP.

Patches