Dual Shock

From WildStar Wiki
Revision as of 15:14, 28 May 2014 by Alianin (talk | contribs) (Updated ability info.)
Jump to: navigation, search
Dual Shock
Dual Shock
25 Focus
10 sec cooldown
Range 15.0 m
Requires lvl 9
Deal 28 technology damage to 5 foes and restore 38 health to yourself and 4 allies.

Usable after landing a Critical Hit or a Critical Heal.
Tier Upgrade:
+0 damage, +0 health

Tier 4 Major Upgrade:
Grants a 25% chance to build 1 Actuator.
Tier 8 Major Upgrade:
Convert 25% of the damage dealt to restore health to your party.

Dual Shock is a Medic support ability available at level 9.