WildStar Wiki
m (Indicated that garden tier 1 plots are unique)
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'''Farmers''' collect herbs, seeds, and produce by attacking various plants. The resources can be used for crafting and the seeds can be planted in a garden in player [[housing]].
 
'''Farmers''' collect herbs, seeds, and produce by attacking various plants. The resources can be used for crafting and the seeds can be planted in a garden in player [[housing]].
   
  +
See [[Gardening]] guide for how to grow plants in your plot's garden.
==Farming on Your Plot==
 
===Getting Started===
 
On your land plot, press <Ctrl><F1> to open the Landscape Enhancements menu, select a small plot, and choose "Garden Tier 1". A tier 1 garden costs 1 gold, and is available to new plot owners. A tier 1 garden has six fertile ground nodes. A tier 1 garden is a unique, and so you may only have one at a time.
 
 
To gain more fertile ground nodes, obtain a [[Garden Tier 2 FABkit]]. In your Landscape Enhancements menu, select the plot containing your garden, choose "Upgrade Enhancement," and choose "Upgrade."
 
 
===Planting===
 
To see the time it will take a seed to grow, hover over a stack of seeds in your inventory.
 
 
To plant on your plot, click a "fertile ground" node, then right-click on a seed stack. One seed is planted per plot.
 
 
You may leave your plot while plants are growing.
 
 
===Harvesting===
 
Harvest your plants as you would in world.
 
 
==Stages of Plant Growth==
 
* Sprouting
 
* Adolescent
 
* Normal
 
* Overgrown - the plant is more likely to produce seeds when harvested. Unknown whether overgrown plots produce less fruit, but it is a good bet.
 
   
 
==Materials==
 
==Materials==

Revision as of 12:34, 5 June 2014


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Farmers collect herbs, seeds, and produce by attacking various plants. The resources can be used for crafting and the seeds can be planted in a garden in player housing.

See Gardening guide for how to grow plants in your plot's garden.

Materials