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IamtheShad0w (talk | contribs) (info box update) Tag: Visual edit |
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{{AMP infobox |
{{AMP infobox |
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− | | desc = Taking a Critical Hit grants a 20% chance to create a Health Probe lasting |
+ | | desc = Taking a Critical Hit grants a 20% chance to create a Health Probe lasting 15s. 3 Health Probes can be active at once.<br /><br />The first injured ally that walks into the Health Probe receives some health. |
| cost = 6 |
| cost = 6 |
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| branch = Utility |
| branch = Utility |
Revision as of 11:34, 13 March 2016
Health Probes
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Taking a Critical Hit grants a 20% chance to create a Health Probe lasting 15s. 3 Health Probes can be active at once. The first injured ally that walks into the Health Probe receives some health. | |
Power Cost: 6 | Utility Rank 3 |
Health Probes is a Utility Medic AMP.
Unlock
Health Probes is unlocked by using the item.