Icon | Name | Unlock | Description |
---|---|---|---|
Pulse Blast | 1 | 25 | 20 physical damage to 5 foes and generate 15 Volatility. Foes down the middle of the blast take more damage. | |
Electrocute | 2 | Deal 20 technology damage to 5 foes every 0.5s. | |
Quick Burst | 9 | Deal 50 technology damage to 5 foes. Usable after landing a Multi-Hit. | |
Artillerybot | 4 | Create an Artillerybot that deals 13 physical damage to 1 foe every 2s. While active, you gain access to Barrage. [Bot Ability] Barrage: Deal 11 physical damage to 10 foes within a 10m targeting field every 0.5s for 3s. Two bots can be active at one time. | |
Energy Auger | 22 | Deal 19 physical damage to 5 foes and create a 30m field for 3s. Foes inside the field take 3 technology damage every 0.5s. Allies in the field gain a Swiftness: Increases Movement Speed by 100%. | |
Bolt Caster | 8 | Fire 3 shells that each deal 20 physical damage to 1 foe. | |
Unstable Anomaly | 24 | Fire an orb that detonates upon hitting a foe or reaching the end of its path. The detonation deals 28 technology damage and applies a Wound to the target and 4 foes within 5m. Wound: Reduces incoming healing by 30% for 6s. | |
Target Acquisition | 16 (AMPs) | Deal 22 technology damage to the targeted foe and 4 foes within 6m every 0.5s. Generates 30 Volatility. | |
Mortar Strike | 12 | Fire an energy mortar that detonates upon impacting a foe or reaching maximum range. Detonation deals technology damage to the target and 4 foes. Deal 82 damage to foes within 3m of the blast and 41 damage to foes within 6m. | |
Bio Shell | 14 | Fire a projectile that detonates upon impacting an enemy or reaching its maximum range. Generate 30 Volatility. Detonation deals 52 physical damage and applies an Expose to the target and 4 foes within 6m for 7s. Expose: Reduces Technology Mitigation by 6%. |
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List of Engineer Assault abilities
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