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Icon Name Unlock Description
Pulse Blast Pulse Blast 1 25 | 20 physical damage to 5 foes and generate 15 Volatility.

Foes down the middle of the blast take more damage.
Electrocute Electrocute 2 Deal 20 technology damage to 5 foes every 0.5s.
Quick Burst Quick Burst 9 Deal 50 technology damage to 5 foes.

Usable after landing a Multi-Hit.
Artillery Bot Artillerybot 4 Create an Artillerybot that deals 13 physical damage to 1 foe every 2s. While active, you gain access to Barrage.

[Bot Ability] Barrage: Deal 11 physical damage to 10 foes within a 10m targeting field every 0.5s for 3s.

Two bots can be active at one time.
Energy Auger Energy Auger 22 Deal 19 physical damage to 5 foes and create a 30m field for 3s.

Foes inside the field take 3 technology damage every 0.5s.

Allies in the field gain a Swiftness: Increases Movement Speed by 100%.
Bolt Caster Bolt Caster 8 Fire 3 shells that each deal 20 physical damage to 1 foe.
Unstable Anomaly Unstable Anomaly 24 Fire an orb that detonates upon hitting a foe or reaching the end of its path.

The detonation deals 28 technology damage and applies a Wound to the target and 4 foes within 5m.

Wound: Reduces incoming healing by 30% for 6s.
Target Acquisition Target Acquisition 16 (AMPs) Deal 22 technology damage to the targeted foe and 4 foes within 6m every 0.5s. Generates 30 Volatility.
Mortar Strike Mortar Strike 12 Fire an energy mortar that detonates upon impacting a foe or reaching maximum range.

Detonation deals technology damage to the target and 4 foes.

Deal 82 damage to foes within 3m of the blast and 41 damage to foes within 6m.
Bio Shell Bio Shell 14 Fire a projectile that detonates upon impacting an enemy or reaching its maximum range. Generate 30 Volatility.

Detonation deals 52 physical damage and applies an Expose to the target and 4 foes within 6m for 7s.

Expose: Reduces Technology Mitigation by 6%.
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