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Latest revision as of 16:28, 20 October 2016

Name Tier Power Cost Description
Rejuvenating Rain 2 4 When you deflect an attack, restore 68 health to self and 2 allies within 5m.
Reroute Power 2 4 Taking damage grants a 10% chance to gain a 201 absorb shield for 10.0s.
Enmity 2 4 Landing a hit grants a Threatening for 3.0s. Can only occur every 5.00s.

Threatening: Increases Threat Generation by 60%.
Boosted Armor 3 6 On Taking a Heal grants a Defense for 5.0s.

Defense: Increases Armor Rating by 12.5%.
Try and Hurt Me! 3 6 While between 30 and 70 Volatility, grant 1 stack of Try and Hurt Me! every 0.5s. Reaching 5 stacks of Try and Hurt Me! restores 164 health.
Repeat Business 2 4 When your attack is Deflected, grants a Defense for 5.0s.

Defense: Increases Deflect Critical Hit Chance by 9.6%.
Quick Restart 2 4 Reduces Shield Reboot Time by 2.00s.
Deflect I 1 1 Increases Deflect Chance by 1%.
Deflect II 1 1 Increases Deflect Chance by 1%.
Deflect III 1 1 Increases Deflect Chance by 1%.
Deflect Critical Hit I 1 1 Increases Deflect Critical Hit Chance by 2%.
Deflect Critical Hit II 1 1 Increases Deflect Critical Hit Chance by 2%.
Deflect Critical Hit III 1 1 Increases Deflect Critical Hit Chance by 2%.
Support Power I 1 1 Increases Support Power by 2.5% of your current maximum.
Support Power II 1 1 Increases Support Power by 2.5% of your current maximum.
Support Power III 1 1 Increases Support Power by 2.5% of your current maximum.