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Name Tier Power Cost Description
Dash Regen I 1 1 Increases Dash Regeneration by 7%.
Dash Regen II 1 1 Increases Dash Regeneration by 7%.
Dash Regen III 1 1 Increases Dash Regeneration by 7%.
Cooldowns I 1 1 Increases cooldown reduction by 5%.
Cooldowns II 1 1 Increases cooldown reduction by 5%.
Cooldowns III 1 1 Increases cooldown reduction by 5%.
CC Duration I 1 1 Decreases CC Duration by 5%.
CC Duration II 1 1 Decreases CC Duration by 5%.
CC Duration III 1 1 Decreases CC Duration by 5%.
Shield Protocol 2 4 When dropping below 30% health your Shield Mitigation is increased by 15% for 8s, and you restore 38 shield. Can only occur every 60s.
Regenerator 2 4 Restores 11 health every 3s while in combat.
Solid State 2 4 Using Protection Probes grants 1 Interrupt Armor to allies for 3s.
Quick Dodge 2 4 Performing a CC Break restores 66 shield and 1 Dash Token. Can only occur every 30s.
Concerted Effort 2 4 When your casting is interrupted your active cooldowns are reduced by 1s.
Health Probes 3 6 Taking a Critical Hit grants a 20% chance to create a Health Probe lasting 15s. 3 Health Probes can be active at once.

The first injured ally that walks into the Health Probe receives 50 health.
Amorphous Barrier 3 6 Taking damage grants a Defense against that damage type for 5s. Can only occur every 5s.

Physical Barrier: Increases Physical Mitigation by 13.6%.
Magic Barrier: Increases Magic Mitigation by 13.6%.
Technology Barrier: Increases Technology Mitigation by 13.6%.
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