|Wild Barrage||6||Deal 6 physical damage to 5 foes every 0.25s.|
Spell Surge: Deal 9 physical damage and pierce 100% Armor.
|Charged Shot||2||Deal magic damage to 5 foes.|
C1: 13 dmg, 2.00s cd
C2: 16 dmg, 3.00s cd
C3: 32 dmg, 5.00s cd
C4: 65 dmg, 10.0s cd
Spell Surge: Reach full charge in 1.40s.
|Ignite||4||Deal 2 magic damage every 1.0s for 6.0s, and 13 magic damage on the last tick to 5 foes.|
Spell Surge: Damage increased to 5 per tick and 28 on the last tick.
|Assassinate||18 (AMPs)||Deal 31 physical damage to a foe. Foes below 30% health take 59 damage.|
Spell Surge: Deal 59 physical damage.
|Quick Draw||1||Deal 6 physical damage to 5 foes every 0.33s.|
Spell Surge: Damage increased to 15.
|Chill||9||Deal 13 magic damage to 5 foes and applies Snare.|
Snare: Reduces Movement Speed by 35% for 4.5s.
Spell Surge: Reduces cast time to 0.0s and reduces Movement Speed by 55%.
|Rapid Fire||11||Deal 10 physical damage 3 times to 5 foes.|
Spell Surge: Damage increased to 13.
|Flame Burst||15||Deal 31 magic damage to 5 foes.|
Usable after landing a Critical Hit.
|True Shot||21||Deal 32 physical damage to 5 foes and pierce 35% armor. Subsequent casts reduce cast times down to 1.0s and 0.5s.|
Spell Surge: Cast times are reduced to 1.3s, 0.65s, and 0.33s.
|Arcane Missiles||31||Deal 17 total magic damage distributed among up to 3 foes every 0.6s and applies an Expose.|
Expose: Decreases Magic Resistance by 5% for 12.0s. Stacks 2 times.
Spell Surge: Deals 29 damage.