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Name Tier Power Cost Description
Critical Hit Severity I 1 1 Increases Critical Hit Severity by 4%.
Critical Hit Severity II 1 1 Increases Critical Hit Severity by 4%.
Critical Hit Severity III 1 1 Increases Critical Hit Severity by 4%.
Critical Hit I 1 1 Increases Critical Hit Chance by 2%.
Critical Hit II 1 1 Increases Critical Hit Chance by 2%.
Critical Hit III 1 1 Increases Critical Hit Chance by 2%.
The One 3 6 Using a Spell Surged ability grants a Defense for 4.0s.

Defense: Increases Deflect Chance by 9%.
Shock & Awe 3 6 Interrupting a foe grants you 2 Interrupt Armor for 6.0s.
Power Surge 2 4 While under the effects of Spell Surge, increases Assault and Support Power by 8.6% of current maximum.
Preparation 2 4 Upon entering combat, after 5.0s reduce active Cooldowns by 2.00s and gain 11 Spell Power. Can only occur every 5.00s.
Urgency 2 4 When dropping below 30% health, decreases cooldowns by 3.00s. Can only occur every 20.00s.
Focus Stone 2 4 Using Gather Focus grants a Focus Stone for the next 180.00.

On Use: Restores 100 Focus, 7 health, and 10 Spell Power.
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