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Name Tier Power Cost Description
Support Power I 1 1 Increases Support Power by 2.5% of your current maximum.
Support Power II 1 1 Increases Support Power by 2.5% of your current maximum.
Support Power III 1 1 Increases Support Power by 2.5% of your current maximum.
Focus Recovery I 1 1 Increases Focus Recovery Rate by 0.1% per second.
Focus Recovery II 1 1 Increases Focus Recovery Rate by 0.1% per second.
Focus Recovery III 1 1 Increases Focus Recovery Rate by 0.1% per second.
Focus Cost I 1 1 Reduces Focus cost of spells by 5%.
Focus Cost II 1 1 Reduces Focus cost of spells by 5%.
Focus Cost III 1 1 Reduces Focus cost of spells by 5%.
Burst Power 2 4 Landing a Critical Heal generates 6 Spell Power. Can only occur every 6.00s.
Clarity 2 4 Using an ability grants a 10% chance to gain an Efficiency.

Efficiency: Reduces Focus costs by 20% for 4.0s.
Augmented Armor 2 4 Landing a heal on an ally affected by Affinity, Runes of Protection, or Healing Salve applies a Defense.

Defense: Increases Armor Rating by 8% for 10.0s.
Holy Roller 2 4 Using a unique Support Ability within the last 10.0s grants 1 stack of an Empower.

Empower: Increases Support Power by 1% for 10.0s. Stacks 7 times.
Savior 2 4 Landing a heal on an ally that is below 30% health grants a 10% chance to restore an additional 5 health every 2.00s for 4.00s.
Desperation 3 6 While your Focus is below 100, after 2.0s generate 50 Focus every 2.00s for 8.0s. Can only occur every 120.0s.
Healing Aura 3 6 Using a Spell Surged ability causes you and 4 allies within 35m to restore 0 health every 1.0s for 5.0s.
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