|Create a Mirage, lasting 30.0s, at the targeted location.|
The first injured ally that walks into the Mirage receives 117 health and you generate a Psi Point.
|Tier 4 Major Upgrade:|
|Additionally Mirage restores class specific resources.|
Engineer: 25 Volatility.
Esper: 2 Psi Points.
Medic: 1 Actuator.
Spellslinger: 1 Spell Power.
Stalker: 30 Suit Power.
Warrior: 250 Kinetic Energy.
|Tier 8 Major Upgrade:|
|Heals for additional X health every 1s for 5s.|