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Patch 02/10/2015
Statistics
Release Date (US) 10 February 2015
Build 1.2.0.7117
API Version 9
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 •  Update notes
Chronology
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Patch 02/04/2015 Patch 02/13/2015


Character

Items

  • ​Fixed an issue that caused the player's helm to show at the incorrect time after purchasing character customization changes.
  • Items with faction-specific imbuement quests now have the appropriate faction requirements to be worn. NOTE - if you are already wearing an item with an imbuement of the opposite faction, it will no longer provide any benefit to your character.

Classes

Spellslinger

Abilities

  • Charged Shot
    • Surged T8 no longer triggers an additional GCD.

Stalker

Abilities

  • Nano Skin
    • Evasive
      • Reduces Damage Taken by 17%, increased from 10%.

Warrior

Abilities

  • Relentless Strikes
    • Relentless Strikes T4 was adding more damage than intended to Tremor. This has been reduced.

Content

OMNICore-1

  • Fixed several instances of missing text throughout the Journey to OMNICore-1 mission.

Whitevale

  • Mercenary Runok, as a quest NPC, can no longer be mercilessly slaughtered by the Dominion.
  • The Grand Poohbot will no longer take damage from mines when casting spell, Deploy the Mines.

Dungeons

  • Fixed a rare issue where players received a lower medal reward than their points earned would indicate.

Skullcano

  • Fixed an issue that was causing Chief Kaskalak's Molten Escort event to reset when a Stalker went into Stealth.

Ultimate Protogames

  • When a room is complete, the points earned in that room now appear in the Room point section for 5 seconds before being added to the total.
  • The timer for the optional objective "Going Green" in the Waste Management Facility has been increased by 30 seconds to allow players a better chance to complete the objective.
  • Bev-O-Rage
    • Drinks and Coins should no longer, occasionally, fly over the wall.

Raids

  • Renown can no longer be gained while in a raid group unless the group is in a raid zone.

Datascape

Avatus

  • Support Cannons are now 20% larger targets.
  • Fragmented Data Chunks no longer cast Crushing Blow, have had their health reduced by 88%, and will cast Strikethrough less often.
  • Fixed an issue that was causing the Excessive Force Protocol to summon an additional wave of clones before becoming active.
  • Fixed an issue that was causing Core Essence Fragments to spawn when they shouldn't.
  • Support Cannons will now appear every 23s, instead of every 20s.

Elemental Pairs

  • Visceralus' Brambles will no longer spawn from pets.
  • Hydroflux and Aileron
    • The encounter challenge “Whiteout” has been changed to "Defeat Hydroflux and Aileron before they finish summoning the third Glacial Icestorm".
  • Megalith and Mnemesis
    • Fixed an edge case where the Overcharged buff would fail to apply or be removed correctly.
  • Visceralus
    • Life Force now deals ~25% less damage to the raid.
  • Visceralus and Aileron
    • Players should now take minimal falling damage when landing after breaking an Annihilation Orb.

Maelstrom Authority

  • Previous applications of Wind Walls will now despawn the next time the spell is cast.
  • Reduced the target count for Typhoon and Static Bombshell to 5.
  • Wind Walls will now take 6 seconds to cast.
  • Weather Stations now have greatly reduced armor and resists.
  • Reduced the size of the safe zone for Static Fallout.

System Daemons

  • It is no longer possible for the Engineer Bruiser Bot to eat all of the Power Surges.
  • The Generator Rooms have been condensed into a single room to provide more flexibility in learning the encounter. The Firewall Power penalty incurred when enemies reach the Generators has been doubled to compensate.

Genetic Archives

Phageborn Convergence

  • Killing the caster of the middle phase event no longer prevents the middle phase from occurring again.

Protogames Academy

  • Players will no longer receive the Deserter penalty for completing Protogames Academy through the Group Finder.

PvP

Battlegrounds

  • Daggerstone Pass
    • It's no longer possible to remain in the spawn point for the duration of the game.

Warplots

  • The Warplot Battle floating action bar will now always be visible to the last player that joins the team.

Paths

Soldier

  • Fixed a bug where a Soldier using 'Bail Out!' might appear to lose their weapon.

Housing

  • Fixed an error where selecting the "Hide Ground Clutter" option on the Housing Remodel pane would appear to cancel any other selected remodel options.

Guilds

  • Forced rename of guilds will no longer pop back up on the screen right after performing a rename.

Economy

Auction House/Commodity Exchange

  • The buy/sell price of items on the commodities exchange is now a better estimation of the final cost/value of the items.

Tradeskills

  • Added method for players who acquired bad Genetic Archives recipes for Armorer and Tailor to acquire the good ones for cheap.
  • Fixed a bug that would sometimes cause schematics to be unlearned when swapping tradeskills.
  • Weaponsmith
    • The Weaponsmithing schematic, "'Adventus' AS-2 CM Tanking Assist Basic", has been adjusted to properly require 14 Eldan Data Fragments for creation.

Social

  • Fixed an error caused by using the /r command when nobody has sent the player a whisper or account whisper.

User Interface

  • Fixed an issue where the cast bar animations on target frames did not drain smoothly, causing stuttering and skipping.
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