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Patch 11/04/2015
Statistics
Release Date (US) 4 November 2015
Build 1.4.0.10760
API Version 11
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 •  Update notes
Chronology
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Patch 10/21/2015 Patch 11/11/2015


General[]

  • Players can now right-click player emotes in the chat log to report them as spam.
  • Fixed an issue where players may get stuck on the loading screen with certain characters.
  • Using emotes such as /wave are now subject to the same chat throttling rules as the rest of chat.

Character[]

Items[]

Mounts

  • The Advanced Riding License now appropriately indicates that you must be level 40 to purchase the item from in-game vendors.

Rune Specials[]

  • Mordechai Redmoon's Ammunition: Reduced damage to 18 IB + 18% AP, down from 33.75 IB + 33.75% AP.
  • Stormtalon's Eye: Reduced damage to 10 IB + 10% AP, down from 18.75 IB + 18.75% AP.
  • Venom: Reduced damage to 3.7125 IB + 3.7125% AP, down from 5.6295 IB + 5.6295% AP.
  • Siphon: Reduced damage to 7.25 IB + 7.25% AP, down from 12.375 IB + 12.375% AP.
  • Punisher: Reduced damage to 12.5 IB + 12.5% AP, down from 18.75 IB + 18.75% AP.
  • Exuberance: Reduced healing to 11.718 IB + 11.718% SP, down from 14.06 IB + 14.06% SP.
  • Spiritmother Selene's Heart: Reduced healing to 8.6 IB + 8.6% SP, down from 15.63 IB + 15.63% SP.
  • Overflow: Reduced healing to 11.25 IB + 11.25% SP, down from 18.75 IB + 18.75% SP.
  • Guardian Angel: Reduced healing to 8.567 IB + 8.567% SP, down from 19.15 IB + 32.5% SP. Target count is now capped at 5.
  • Soothing Light: Increased Healing to 3.57 IB + 3.57% SP, down from 3.094 IB + 3.094% SP. Heal target count is now capped at 5.
  • Self-Destruct: Increased damage to 84.375 IB + 67.5% AP+SP, up from 33.67 IB + 55% AP.
  • Greater Good: Increased absorb to 80.16 IB + 64.125% AP+SP, up from 38.6978 IB + 65% SP.
  • Damage and Healing from Fusion runes should no longer Critically Hit or Multi-Hit.

Shield Specials[]

  • Transistor: Absorb and shield drain rebalanced based on item budget, rather than shield capacity. Added a 5 second cooldown.
  • Supercharged: Damage and shield drain rebalanced based on item budget, rather than shield capacity. Added a 5 second cooldown.
  • Volatile Discharge: Damage rebalanced based on item budget. Added a 10s cooldown.
  • Protective Discharge: Damage rebalanced based on item budget. Added a 10s cooldown.
  • Energy Siphon: Damage rebalanced based on item budget. Added a 1s cooldown.
  • Energized Restoration: Heal rebalanced based on item budget. Now requires caster above 50% shields and target below 50% shields. Increased cooldown to 5s.
  • Protective Coating: Reduced Glance Chance buff to 4.8 IB, down from 7.5 IB.
  • Reserve Capacitor: Increased Focus Restoration to 0.4 IB, up from 0.35 IB.

Content[]

Algoroc[]

Wilderrun[]

  • Fixed an issue that would cause Researcher Anton to not clean up correctly for the quest Side Effects in Wilderrun.

Dungeons[]

  • All players should now be able to roll on the AMP and Ability Point increases provided from gold medal rewards in veteran dungeons.

Raids[]

Genetic Archives[]

Kuralak the Defiler

  • Fixed an issue that was sometimes causing Settler Campfires to prevent Kuralak from resetting correctly.

Economy[]

Items[]

Rune Sets

  • Technician: Reduced Bot bonus damage to 15%, down from 20%.
  • Overcharge: Reduced damage to 2.5 IB + 2.5% AP, down from 4.18 IB + 4.18% AP.

User Interface[]

Addons[]

Action Bar

  • Fixed a bug which made action bar buttons not able to drag and drop.

Auction House

  • Fixed an error that occurred when selecting the Auction House's level filters.

Stylist

  • Fixed an error that occurred when the player's customization options were reset.

Vendor

  • The prices for items on vendors will now be accurate at all times.

Installation/Launcher[]

  • Fixed an issue where the main launcher window would take a while to appear after self-updating.
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