WildStar Wiki
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m (Merging additional variable.)
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| charges =
 
| charges =
 
| unlock = 6
 
| unlock = 6
| desc = Restores 11 health to an ally every 0.5s. While stationary, restore is increased to 17.
+
| desc = Restores 11 health to an ally every 0.5s. While stationary, restore is increased to 17.<br /><br />Spell Surge: Restore increased to 17 and stationary restore increased to 27.
| additional = Spell Surge: Restore increased to 17 and stationary restore increased to 27.
 
 
| tier_upgrade = Normal: +0 health per tick<br>Surged: +0 health per tick
 
| tier_upgrade = Normal: +0 health per tick<br>Surged: +0 health per tick
 
| tier4_upgrade = Grants Defense: Decreases Magic damage taken by 10% for 2.25s. While Stationary, increased to 16%.
 
| tier4_upgrade = Grants Defense: Decreases Magic damage taken by 10% for 2.25s. While Stationary, increased to 16%.

Revision as of 21:36, 27 May 2014

Spellslinger
Runic Healing
Runic Healing
Statistics
2 sec channel
4 Focus/tick
No cooldown
Range 35 m
Targeted
Mobile
Requires lvl 6
Restores 11 health to an ally every 0.5s. While stationary, restore is increased to 17.

Spell Surge: Restore increased to 17 and stationary restore increased to 27.
Upgrades
Tier Upgrade:
Normal: +0 health per tick
Surged: +0 health per tick

Tier 4 Major Upgrade:
Grants Defense: Decreases Magic damage taken by 10% for 2.25s. While Stationary, increased to 16%.
Tier 8 Major Upgrade:
Affect 1 ally within 5m of your healing target.