|While you have more than 30% health, you will automatically grant a Transfusion to a party member within 15m who has less than 80% health. Can only occur every 2s.|
Transfusion: Sacrifice 5 health to restore 11 health to your ally every 1s.
|Power Cost: 4||Support Rank 2|
- WildStar: Reloaded (29 Sep 2015): Fixed a bug where the health sacrifice was being affected by damage buffs and debuffs
- The Protogames Initiative (3 Feb 2015): Caster tooltip now reflects the correct amount of health sapped.
Can only trigger while in combat.
This will now automatically Transfusion to an ally below 80% health if they are within 15 meters of the Medic. This prioritizes allies missing the most health.
Now sacrifices 25% Support Power of the caster's health to restore 3.92 health per level and 37% Support Power health to an ally every second for 2 seconds.
Players can only have Transfusion active on one ally at a time.
Range increased to 15 meters, up from 6