|Fire a projectile that detonates upon impacting an enemy or reaching its maximum range.|
Detonation creates a 10m field that deals 3 technology damage and applies a Blunder to 5 foes every 1.0s for 6.0s.
Blunder: Increases chance to have your attacks Deflected by 25% for 3.0s.
|+0 damage per tick, +1% Blunder|
|Tier 4 Major Upgrade:|
|Applies a debuff that decreases CC Resilience by 16% for 3.0s.|
|Tier 8 Major Upgrade:|
|If hit with 3 consecutive ticks, foe becomes Snared.|
Snare: Reduces Movement Speed by 42% for 3.0s.